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Poker Variants

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There are numerous poker variants, most of them created in the United States in the mid-1900s. The standard order of poker play applies to most of these games, but to fully specify a poker game requires details about which hand values are used, the number of betting rounds, and exactly what cards are dealt and what other actions are taken between rounds. Any game may also use any betting structure. Below we've outlined some basic poker variants. There are so many of these variants that we've only sought to cover a few of the more popular ones. Remember, you can play free video poker or real multiplayer poker by selecting and clicking any of the two image options located immediately to the right of this text.

DRAW POKER VARIANTS

  • In draw poker, each player is dealt a complete hand before the first betting round, and then develops the hand for later rounds by replacing cards.
  • Standard five-card draw

    This is often the first poker variant learned by most players, and is very common in home games although it is now quite rare in casino and tournament play. When played skillfully, it can become monotonous. The lowball variations described later are more interesting games. Two to eight players can play.

    Play begins with each player being dealt five cards, one at a time, all face down. The remaining deck stub is placed aside, often protected by placing a chip or other marker on it. Players pick up the cards and hold them in their hands, being careful to keep them concealed from the other players. The first betting round occurs at this point, starting with the player to the dealer's left. If more than one player remains after this round, the "draw" phase begins. Each player specifies how many of his cards he wishes to replace, and discards that many from his hand. The deck stub is retrieved, and after a burn card is dealt, each player in turn is dealt the same number of cards he discarded, so that each player again has five cards. It is important that each player discards the cards he wishes to replace before he takes any replacements, and that he take the same number of replacements as he discarded. A second betting round occurs after the draw phase, followed by a showdown if more than one player remains.

    A common "house rule" in some places is that a player may not replace more than three cards, unless he draws four cards while keeping an ace (or wild card). This rule is only needed for low-limit social games where many players will stay for the draw, and will help avoid depletion of the deck stub. In more serious games such as those played in casinos it is unnecessary and generally not used. A rule that is used by many casinos is that a player is not allowed to draw five consecutive cards from the deck. In this case, if a player wishes to replace all five of his cards, he is given four of them in turn, the other players are given their draws, and then the dealer returns to that player to give him his fifth replacement (if no later player drew, it is necessary to deal a burn card first).

    Another common house rule is that the bottom card of the deck is never given as a replacement, to avoid the possibility of someone who might have seen it during the deal using that information. If the deck stub is depleted during the draw before all players have received their replacements, the last players can receive cards chosen randomly from among those discarded by previous players. For example, if the last player to draw wants three replacements but there are only two cards remaining in the deck stub, the dealer gives the player the one top card he can give, then shuffles together the bottom card of the deck, the burn card if any, and the earlier players' discards (but not the three discards of the last player!), and finally deals two more replacements to the last player.

    Example: Alice deals five cards to each player and places the deck stub aside. Bob opens the betting round by betting $1. Carol folds, David calls, and Alice calls, closing the betting round. Bob now declares that he wishes to replace three of his cards, so he removes those three cards from his hand and discards them. Alice retrieves the deck stub, deals a burn card, then deals three cards directly to Bob, who puts them in his hand. David discards one card, and Alice deals one card to him from the deck stub. Alice now discards three of her own cards, and replaces them with three from the top of the deck stub. Now a second betting round begins. Bob checks, David bets $3, Alice calls, and Bob folds, ending the second betting round. David shows a flush, and Alice shows two pair, so David takes the pot.

  • Gardena jackpots ("Jacks to open" or simply "Jackpots")
    Played as above, with standard hand values, and with a single joker in the deck acting as a Bug. Always played with an ante and no blinds. On the first betting round, no player is allowed to open the betting unless his hand already contains a pair of jacks or a better hand. Other players who checked on the first round may subsequently call or raise if someone else opens. If no player opens, a new deal begins and everyone antes again into the same pot. The player who opened the betting keeps his discarded cards near him on the table so that he can prove, if necessary, that he had a sufficient opening hand. For example, a player with the K, J, 9, and 7 of clubs and the J of hearts has a pair of jacks and may open. He may wish to "break openers" in this case by discarding the jack of hearts in an attempt to make the club flush, so he keeps the discarded jack to prove that he was entitled to open.

    The game is named after the city of Gardena, California, where this game was especially popular in the 1970s (though it has always been secondary to lowball). At that time, there were more public poker tables in that small city than in all the rest of the United States. Public poker rooms are still a big industry there, though Las Vegas, Atlantic City, and other locations now have many more poker rooms than they did at that time. Because "Jacks to open" was the primary form of high-hand draw poker played there, traditional draw poker was often described by the retronym "Guts to open".

    In home games, it is common that when a deal is "passed out" (that is, when no one opens), the players re-ante, and the qualifier to open is raised to a pair of queens. If that deal is passed out, the qualifier is raised to kings, and finally to aces. This is called "progressive" jackpots

  • California lowball
    This was one of the more popular poker variations played in California during the heyday of Gardena in the 1970s. It is still played today, though its popularity has somewhat lessened since the introduction of stud poker and community card poker to the state.

    Played as above, using Ace-to-five low hand values, with a single joker in the deck. Always played with blinds rather than antes, so players may not check on the first betting round (but may on the second round). A player with a 7-high hand or better who checks after the draw foreits his right to win any money placed in the pot after the draw. (In other words, you may not check a "seven" unless you intend to fold when someone else bets). Another common rule in low-limit games is that a player who checks on the second betting round may not subsequently raise on that round. This latter rule is never used in games with pot limit or no limit betting structure.

STUD POKER VARIANTS

  • In stud poker, each player receives a mix of face-down and face-up cards dealt in multiple betting rounds. Stud games are also typically non-positional games, meaning that the player who bets first on each round may change from round to round (it is usually the player whose face-up cards make the best hand for the game being played).

    Five-card stud first appeared during the American Civil War, and became very popular. In recent years, Seven-card stud has become more common, both in casinos and in home games. These two games form the basis of most modern stud poker variations.

    The number of betting rounds in a game influences how well the game plays with different betting structures. Games with four or fewer betting rounds, such as five-card stud and Mississippi stud (described below), play well with any structure, and are especially well suited to no limit and pot limit play. Games with more betting rounds are more suited to fixed limit or spread limit. It is common (and recommended) for later betting rounds to have higher limits than earlier ones. For example, a "$5/$10 Seven-card Stud" game in a Nevada casino allows $5 bets for the first two rounds and $10 bets for subsequent rounds. Also common is to make the final round even higher: a "$5/$10/$20" game would allow $20 bets on the last round only. Another common rule is to allow the larger bet on the second round if there is an "open pair" (that is, at least one player's upcards make a pair). Some casinos (typically in California) use the smaller limit on the first three rounds rather than just the first two.

    It is a common convention in stud poker to name the betting rounds after the number of cards each player holds when that betting round begins. So the bet that occurs when each player has three cards is called "third card" or "third street", while the bet that occurs when each player has five cards is "fifth street". The final round, regardless of the number of betting rounds, is commonly called the "river" or simply the "end".

  • General Variations
    Some rule variations can be applied to almost any game, and combinations of these variations can be used to create ad-hoc games. These include roll your own, rollouts, blind stud, and twist rounds.

    Any game can also be changed by adding one or more jokers to the deck to act as wild cards, or by designating certain other cards as wild. Some specific common variations include Low hole card wild, in which each player's lowest-ranking downcard (and all other cards of that same rank) are wild in that player's hand only, and Follow the queen, in which each time a Q is dealt face up to anyone, the next face up card (and all others of that rank) become wild. The usual practice in the latter case is that if a second Q appears among the upcards, the previous wild card loses its status to the new one.

    One can also vary any stud game by dealing extra downcards and requiring either that one or more hole cards be discarded at some point in the game or adding a restriction on how many of those hole cards may be played in the final hand. For example, five-card stud can be modified by dealing each player an extra downcard at the start of the game, adding the restriction that each player may only use one of his two downcards in his final hand. This game is called Crocodile stud. Likewise, seven-card stud can be modified by dealing each player three downcards instead of two on the first round, but adding the restriction that a player may use no more than two of those cards in his final hand (called Buffalo stud; if the extra hole card must be discarded after the first betting round, then it is Australian stud). If playing one of these games without the requirement to discard the extra hole card at some time during play, it is recommended as a practical matter to ensure compliance that each player physically discard one hole card immediately before showdown, before revealing the "live" hole cards (so that there can be no confusion about which cards were down).

    Variations can be made by eliminating betting rounds, dealing more than one upcard at a time for one or more rounds. For example, Mississippi stud (see below) is basically seven-card stud with the second betting round removed, and the last card dealt face up instead of face down. Further adding an extra hole card as above makes it Murrumbidgee stud.

    Games that mix stud-like rounds with community cards are discussed on the community card game page. In general, one can mix upcard rounds with community card rounds in many ways. See in particular Oxford stud on the community card game page.

  • Specific Variants
    As mentioned above, seven-card stud is probably the most common form of the game, with most other games being variants of that, although five-card stud is also a basic pattern upon which many variations are built. These games are described on their own page. Most of the games described below started as ad-hoc variants, but they have either become popular enough to have a common name, or else have some unique feature to merit including them here.

COMMUNITY CARD POKER VARIANTS

  • Probably starting about the time of World War II, many modern poker games used community cards (also called "shared cards" or "widow cards"), which are cards dealt face up to the center of the table and shared by all players. In these games, each player is dealt privately an incomplete hand ("hole cards"), which is then combined with the community cards to make a complete hand. The set of community cards is called the "board" or the "widow", and may be dealt in a simple line or arranged in a special pattern; rules of each game determine how they may be combined with each player's private hand.

    The canonical community card game today is probably Texas hold'em (and variants thereof), originating sometime in the 1970s. That game is described in great detail on its own page, while most of the descriptions below are brief and refer to that more detailed page (a few other games merit their own page as well, such as Omaha hold'em).

    In home games, it is typical to use antes, while casinos typically use only blinds for these games. fixed limit games are most common in casinos, while spread limit games are more common in home games. no limit and pot limit games are less common, but some games play particularly well with those structures. As with stud poker, later betting rounds often have a higher limit than earlier betting rounds. Each betting round begins with the player to the dealer's left (when blinds are used, the first round begins with the player after the big blind), so community card games are generally positional games.

    Most community card games do not play well with lowball hand values, though some do play very well at high-low split, especially with ace-to-five low values, making it possible to win both halves of a pot. When played high-low split, there is generally a minimum qualifying hand for low (often 8-high), and it is played cards speak.

  • Texas hold'em
    Described in more detail here, this is the most popular community card game today (2002), especially in the western US. Each player is dealt two private cards, after which there is a betting round. Then three community cards are deal face up (in no particular order or pattern), followed by a second betting round. A fourth community card is followed by a third betting round, a fifth community card and the fourth and final betting round. At showdown, each player plays the best five-card hand he can make using any five cards among the two in his hand and the five on the board.

Texas hold'em does not play well high-low split (Omaha hold'em is probably the best high-low community card game). It plays very well at no limit, and in fact the final game of the World Series of Poker, the tournament generally considered to be the world championship of the game of poker, is the $10,000 entry no limit Texas hold'em event.

These are some of the basic poker variants; home you find them useful! PS - some info courtesy of the Wikipedia web site.


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