
Poker Variants
There are numerous poker variants, most of them created in the
United States in the mid-1900s. The standard order of poker play
applies to most of these games, but to fully specify a poker game
requires details about which hand values are used, the number of
betting rounds, and exactly what cards are dealt and what other
actions are taken between rounds. Any game may also use any betting
structure. Below we've outlined some basic poker variants. There
are so many of these variants that we've only sought to cover a
few of the more popular ones. Remember, you can play free video
poker or real multiplayer poker by selecting and clicking any of
the two image options located immediately to the right of this text.
DRAW POKER VARIANTS
- In draw poker, each player is dealt a complete hand before the
first betting round, and then develops the hand for later rounds
by replacing cards.
- Standard five-card draw
This is often the first poker variant learned by most players,
and is very common in home games although it is now quite rare
in casino and tournament play. When played skillfully, it can
become monotonous. The lowball variations described later are
more interesting games. Two to eight players can play.
Play begins with each player being dealt five cards, one at
a time, all face down. The remaining deck stub is placed aside,
often protected by placing a chip or other marker on it. Players
pick up the cards and hold them in their hands, being careful
to keep them concealed from the other players. The first betting
round occurs at this point, starting with the player to the
dealer's left. If more than one player remains after this round,
the "draw" phase begins. Each player specifies how
many of his cards he wishes to replace, and discards that many
from his hand. The deck stub is retrieved, and after a burn
card is dealt, each player in turn is dealt the same number
of cards he discarded, so that each player again has five cards.
It is important that each player discards the cards he wishes
to replace before he takes any replacements, and that he take
the same number of replacements as he discarded. A second betting
round occurs after the draw phase, followed by a showdown if
more than one player remains.
A common "house rule" in some places is that a player
may not replace more than three cards, unless he draws four
cards while keeping an ace (or wild card). This rule is only
needed for low-limit social games where many players will stay
for the draw, and will help avoid depletion of the deck stub.
In more serious games such as those played in casinos it is
unnecessary and generally not used. A rule that is used by many
casinos is that a player is not allowed to draw five consecutive
cards from the deck. In this case, if a player wishes to replace
all five of his cards, he is given four of them in turn, the
other players are given their draws, and then the dealer returns
to that player to give him his fifth replacement (if no later
player drew, it is necessary to deal a burn card first).
Another common house rule is that the bottom card of the deck
is never given as a replacement, to avoid the possibility of
someone who might have seen it during the deal using that information.
If the deck stub is depleted during the draw before all players
have received their replacements, the last players can receive
cards chosen randomly from among those discarded by previous
players. For example, if the last player to draw wants three
replacements but there are only two cards remaining in the deck
stub, the dealer gives the player the one top card he can give,
then shuffles together the bottom card of the deck, the burn
card if any, and the earlier players' discards (but not the
three discards of the last player!), and finally deals two more
replacements to the last player.
Example: Alice deals five cards to each player and places
the deck stub aside. Bob opens the betting round by betting
$1. Carol folds, David calls, and Alice calls, closing the betting
round. Bob now declares that he wishes to replace three of his
cards, so he removes those three cards from his hand and discards
them. Alice retrieves the deck stub, deals a burn card, then
deals three cards directly to Bob, who puts them in his hand.
David discards one card, and Alice deals one card to him from
the deck stub. Alice now discards three of her own cards, and
replaces them with three from the top of the deck stub. Now
a second betting round begins. Bob checks, David bets $3, Alice
calls, and Bob folds, ending the second betting round. David
shows a flush, and Alice shows two pair, so David takes the
pot.
- Gardena jackpots ("Jacks to open" or simply "Jackpots")
Played as above, with standard hand values, and with a single
joker in the deck acting as a Bug. Always played with an ante
and no blinds. On the first betting round, no player is allowed
to open the betting unless his hand already contains a pair of
jacks or a better hand. Other players who checked on the first
round may subsequently call or raise if someone else opens. If
no player opens, a new deal begins and everyone antes again into
the same pot. The player who opened the betting keeps his discarded
cards near him on the table so that he can prove, if necessary,
that he had a sufficient opening hand. For example, a player with
the K, J, 9, and 7 of clubs and the J of hearts has a pair of
jacks and may open. He may wish to "break openers" in
this case by discarding the jack of hearts in an attempt to make
the club flush, so he keeps the discarded jack to prove that he
was entitled to open.
The game is named after the city of Gardena, California, where
this game was especially popular in the 1970s (though it has
always been secondary to lowball). At that time, there were
more public poker tables in that small city than in all the
rest of the United States. Public poker rooms are still a big
industry there, though Las Vegas, Atlantic City, and other locations
now have many more poker rooms than they did at that time. Because
"Jacks to open" was the primary form of high-hand
draw poker played there, traditional draw poker was often described
by the retronym "Guts to open".
In home games, it is common that when a deal is "passed
out" (that is, when no one opens), the players re-ante,
and the qualifier to open is raised to a pair of queens. If
that deal is passed out, the qualifier is raised to kings, and
finally to aces. This is called "progressive" jackpots
- California lowball
This was one of the more popular poker variations played in California
during the heyday of Gardena in the 1970s. It is still played
today, though its popularity has somewhat lessened since the introduction
of stud poker and community card poker to the state.
Played as above, using Ace-to-five low hand values, with a
single joker in the deck. Always played with blinds rather than
antes, so players may not check on the first betting round (but
may on the second round). A player with a 7-high hand or better
who checks after the draw foreits his right to win any money
placed in the pot after the draw. (In other words, you may not
check a "seven" unless you intend to fold when someone
else bets). Another common rule in low-limit games is that a
player who checks on the second betting round may not subsequently
raise on that round. This latter rule is never used in games
with pot limit or no limit betting structure.
STUD POKER VARIANTS
- In stud poker, each player receives a mix of face-down and
face-up cards dealt in multiple betting rounds. Stud games are
also typically non-positional games, meaning that the player who
bets first on each round may change from round to round (it is
usually the player whose face-up cards make the best hand for
the game being played).
Five-card stud first appeared during the American Civil War,
and became very popular. In recent years, Seven-card stud has
become more common, both in casinos and in home games. These
two games form the basis of most modern stud poker variations.
The number of betting rounds in a game influences how well
the game plays with different betting structures. Games with
four or fewer betting rounds, such as five-card stud and Mississippi
stud (described below), play well with any structure, and are
especially well suited to no limit and pot limit play. Games
with more betting rounds are more suited to fixed limit or spread
limit. It is common (and recommended) for later betting rounds
to have higher limits than earlier ones. For example, a "$5/$10
Seven-card Stud" game in a Nevada casino allows $5 bets
for the first two rounds and $10 bets for subsequent rounds.
Also common is to make the final round even higher: a "$5/$10/$20"
game would allow $20 bets on the last round only. Another common
rule is to allow the larger bet on the second round if there
is an "open pair" (that is, at least one player's
upcards make a pair). Some casinos (typically in California)
use the smaller limit on the first three rounds rather than
just the first two.
It is a common convention in stud poker to name the betting
rounds after the number of cards each player holds when that
betting round begins. So the bet that occurs when each player
has three cards is called "third card" or "third
street", while the bet that occurs when each player has
five cards is "fifth street". The final round, regardless
of the number of betting rounds, is commonly called the "river"
or simply the "end".
- General Variations
Some rule variations can be applied to almost any game, and combinations
of these variations can be used to create ad-hoc games. These
include roll your own, rollouts, blind stud, and twist rounds.
Any game can also be changed by adding one or more jokers to
the deck to act as wild cards, or by designating certain other
cards as wild. Some specific common variations include Low hole
card wild, in which each player's lowest-ranking downcard (and
all other cards of that same rank) are wild in that player's
hand only, and Follow the queen, in which each time a Q is dealt
face up to anyone, the next face up card (and all others of
that rank) become wild. The usual practice in the latter case
is that if a second Q appears among the upcards, the previous
wild card loses its status to the new one.
One can also vary any stud game by dealing extra downcards
and requiring either that one or more hole cards be discarded
at some point in the game or adding a restriction on how many
of those hole cards may be played in the final hand. For example,
five-card stud can be modified by dealing each player an extra
downcard at the start of the game, adding the restriction that
each player may only use one of his two downcards in his final
hand. This game is called Crocodile stud. Likewise, seven-card
stud can be modified by dealing each player three downcards
instead of two on the first round, but adding the restriction
that a player may use no more than two of those cards in his
final hand (called Buffalo stud; if the extra hole card must
be discarded after the first betting round, then it is Australian
stud). If playing one of these games without the requirement
to discard the extra hole card at some time during play, it
is recommended as a practical matter to ensure compliance that
each player physically discard one hole card immediately before
showdown, before revealing the "live" hole cards (so
that there can be no confusion about which cards were down).
Variations can be made by eliminating betting rounds, dealing
more than one upcard at a time for one or more rounds. For example,
Mississippi stud (see below) is basically seven-card stud with
the second betting round removed, and the last card dealt face
up instead of face down. Further adding an extra hole card as
above makes it Murrumbidgee stud.
Games that mix stud-like rounds with community cards are discussed
on the community card game page. In general, one can mix upcard
rounds with community card rounds in many ways. See in particular
Oxford stud on the community card game page.
-
Specific Variants
As mentioned above, seven-card stud is probably the most common
form of the game, with most other games being variants of that,
although five-card stud is also a basic pattern upon which many
variations are built. These games are described on their own
page. Most of the games described below started as ad-hoc variants,
but they have either become popular enough to have a common
name, or else have some unique feature to merit including them
here.
COMMUNITY CARD POKER VARIANTS
- Probably starting about the time of World War II, many modern
poker games used community cards (also called "shared cards"
or "widow cards"), which are cards dealt face up to
the center of the table and shared by all players. In these games,
each player is dealt privately an incomplete hand ("hole
cards"), which is then combined with the community cards
to make a complete hand. The set of community cards is called
the "board" or the "widow", and may be dealt
in a simple line or arranged in a special pattern; rules of each
game determine how they may be combined with each player's private
hand.
The canonical community card game today is probably Texas hold'em
(and variants thereof), originating sometime in the 1970s. That
game is described in great detail on its own page, while most
of the descriptions below are brief and refer to that more detailed
page (a few other games merit their own page as well, such as
Omaha hold'em).
In home games, it is typical to use antes, while casinos typically
use only blinds for these games. fixed limit games are most
common in casinos, while spread limit games are more common
in home games. no limit and pot limit games are less common,
but some games play particularly well with those structures.
As with stud poker, later betting rounds often have a higher
limit than earlier betting rounds. Each betting round begins
with the player to the dealer's left (when blinds are used,
the first round begins with the player after the big blind),
so community card games are generally positional games.
Most community card games do not play well with lowball hand
values, though some do play very well at high-low split, especially
with ace-to-five low values, making it possible to win both
halves of a pot. When played high-low split, there is generally
a minimum qualifying hand for low (often 8-high), and it is
played cards speak.
- Texas hold'em
Described in more detail here, this is the most popular community
card game today (2002), especially in the western US. Each player
is dealt two private cards, after which there is a betting round.
Then three community cards are deal face up (in no particular
order or pattern), followed by a second betting round. A fourth
community card is followed by a third betting round, a fifth community
card and the fourth and final betting round. At showdown, each
player plays the best five-card hand he can make using any five
cards among the two in his hand and the five on the board.
Texas hold'em does not play well high-low split (Omaha hold'em
is probably the best high-low community card game). It plays very
well at no limit, and in fact the final game of the World Series
of Poker, the tournament generally considered to be the world
championship of the game of poker, is the $10,000 entry no limit
Texas hold'em event.
These are some of the basic poker variants; home you find them
useful! PS - some info courtesy of the Wikipedia web site.
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